﻿using SCG.General;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace TorchesTombs
{
    public class PointEventArgs : EventArgs
    {
        public PointEventArgs(SCGPoint pt)
            : base()
        {
            Point = pt;
        }

        public SCGPoint Point { get; set; }
    }
}
